[retro_bird_02. Wav]. A bird?!. This sound can for example be used in games, for example when the player is talking to an npc (little bird in this case) - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
[retro_bird_05. Wav]. A bird?!. This sound can for example be used in games, for example when the player is talking to an npc (little bird in this case) - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
[retro_bird_04. Wav]. A bird?!. This sound can for example be used in games, for example when the player is talking to an npc (little bird in this case) - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
[retro_bird_03. Wav]. A bird?!. This sound can for example be used in games, for example when the player is talking to an npc (little bird in this case) - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
[retro_bird_01. Wav]. A bird?!. This sound can for example be used in games, for example when the player is talking to an npc (little bird in this case) - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
A busy sunny summer sunday morning in bellefonte, pennsylvania, us. On this recording you will hear cicadas, traffic on the street at the bottom of the hill, brief voices and a following chorus of barking dogs, police and fire sirens, and church bells. Recorded using a lavalier mic and the hi-q app on an android phone. Gain set to +. 05.
Original description: very low key, down-tuned bass sound with long sustain and release/tail. Sounds good in higher pitches too. Came from two highly tweaked tom and click sounds in flstudio's edison.
Forest with small river birds and nature field recording. Recorded with sound devices mixpre6 and 2 audio technica 4022 in ab-stereo (tree-ears). Location: germany, polenztal in summer 2021. If you want to support me, you are welcome to have a look here: https://richardatmo. Bandcamp. Com/. You can play albums there and also buy single sounds from me for small money. It's a way to support me. Or just have fun and chill with nature sounds. Have a nice day.
An edm song sample. This sound would probably work best in dance/dj/edm songs. It's really cool-sounding. Feel free to use without attribution, however you want. This sound was made on groovepad.
Squeaky trampoline jump close up indoors. Small children's trampoline. Could also be used for as a sound for some sexual action on a squeaky mattress. Who knows. . . Recorded with sennheiser mke600 on a tascam dr-60dm2 recorder.
Original description:. Nothing special really, just modified an existing sound a little bit to make it echoy and 'wet', with some panning. This was my first attempt at sound engineering a sample.
Acid bass: 110 bpm c2 note, not your typical saw/square basslines. High sweeping filters in parallel with lfo routed to certin parts sampled in ableton using massive, compression using psp compressor2 and psp warmer. Random presets, and very little other effects used, mostly so this sample can be re-sampled. 110 bpm so it can be pitched up which is usually better then having to pitch samples down. Check out my songs on soundcloud :d.
Small steam locomotive hiss and honk sound effect recorded with sony pcm d100 and clippy em 272 in ab-stereo. If you want to support me, you are welcome to have a look here: https://richardatmo. Bandcamp. Com/. You can play albums there and also buy single sounds from me for small money. It's a way to support me. Or just have fun and chill with nature sounds. Have a nice day.
Going outside to check the mail. I go out the inner door and close it, you can hear the weather stripping dragging the floor, then go out the outer door onto the porch. I go over and check the neighbor's mail to take up to her later, then check our own, then go back into the apartment where you can hear the tv. Recorded with zoom iq7 & iphone se2020 using voice memos, then edited from the larger mp4 with goldwave on the pc.
Dubstep bass: 110 bpm wobble at 1/8th note, half of the samples as a sine lfo and saw lfo descending. Sampled in ableton using massive, compression using psp compressor2. Random presets with lfo settings on key parts, and very little other effects used, mostly so this sample can be re-sampled. 110 bpm so it can be pitched up which is usually better then having to pitch samples down.
Dubstep bass: 110 bpm wobble at 1/16th note, half of the samples as a sine lfo and saw lfo descending. Sampled in ableton using massive, compression using psp compressor2. Random presets with lfo settings on key parts, and very little other effects used, mostly so this sample can be re-sampled. 110 bpm so it can be pitched up which is usually better then having to pitch samples down.
Dubstep bass: 110 bpm wobble at 1/16th note, half of the samples as a sine lfo and saw lfo descending. Sampled in ableton using massive, compression using psp compressor2. Random presets with lfo settings on key parts, and very little other effects used, mostly so this sample can be re-sampled. 110 bpm so it can be pitched up which is usually better then having to pitch samples down.
Acid bass: 110 bpm c2 note, not your typical saw/square basslines. High sweeping filters in parallel sampled in ableton using massive, compression using psp compressor2 and psp warmer. Random presets, and very little other effects used, mostly so this sample can be re-sampled. 110 bpm so it can be pitched up which is usually better then having to pitch samples down. Check out my songs on soundcloud :d.
Composed on the sigil scale c, c♯, e, f, g♯, a at 130 bpm. Wav. The sigil scale has 4 transpositions:. 1. C, c♯, e, f, g♯, a2. C♯, d, f, f♯, a, a♯3. D, d♯, f♯, g, a♯, b4. D♯, e, g, g♯, b, c. Left delay (phased) 25 ms.
Looking for inspiration? my goal is provide you with all resources you need to make music you love. Right now i'm giving away only samples. Follow me on instagram, i'm going to share more things like tutorials, presets etc soon.
Blip trails: c2 note, random blip sounds with fast attacks and short trails using massive. Sampled into ableton with just a touch of reverb to help the trail smooth out, compression using psp compressor2 and psp warmer. Random parameters in massive, and very little other effects used. Crazy sounds is what i do. Check out my songs on soundcloud/spankmyfilth :d.
*32 steps in 72 equal temperament on C. Equal-tempered: 232/72=16/36=8/18=4/9:1 = 533.33 cents. MIDI pitch bend: 85,74 Created in Sibelius with midi pitch bend on 75 for 534.375 cents rather than 533.344. New version a P4 on 85,74 for 533.3251953125 cents rather than 533.344.
A few minutes of a thunderstorm recorded from my window in atchison kansas at around 10:30 pm. You can faintly hear the neighbor kid's tv on the other side of the wall in the background. Recorded with lifecam hd3000 sitting on my bed about a meter from the 2 open windows facing east.